[Persona 4 chats!]
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Captain Black Beard
[Mr_Self_Destruct]
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Re: [Persona 4 chats!]
Saibot01 wrote:I think he is refering to thisandthat Twins (forgot the adjective for the first kind you meet).
If I remember correctly they cast Bufu. You will neeed Agi to get them, but beware if you have Ukobach equipped your protagonist is weak against Bufu.
[Oh yeah! Forgot to mention that if you change your persona, you change what you are weak to. Do not forget this Elfen! Always look at your persona's weaknesses and strengths before bringing it into a battle with you. This makes all the difference]
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
i think im staring to understand how to play this game now also whats the average time taken to complete yukiko's castle???
Black Rock Lied- Occasional Player
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Re: [Persona 4 chats!]
[Depends on whether or not you train, and whether or not you avoid enemies and find the next floors. If you do all of the above, it shouldn't take very long at all, maybe a half hour]
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
Also word of advice. In 4 (only in 4) ALWAYS go back to the dungeon you just beat. There is a new optional (and harder) boss at the top and a powerful weapon for a member of your party. And by harder enemy I mean sometimes you have to train at the newly opened to you dungeon for alittle bit before you can kill it well.
Moses- [Moderator]
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Re: [Persona 4 chats!]
[MOsEs speaks truth. They are bitches! Every lastONEOFTHE-DAMMITTOHELLIHATEHTEMALL! IHATEEM!HAAAATE!]
{regains composure; straightens tie}
[As you can see, I have a certain amount of 'dislike' for each of the bonus bosses] >_<
{regains composure; straightens tie}
[As you can see, I have a certain amount of 'dislike' for each of the bonus bosses] >_<
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
ok im kinda pissed off with yukiko's shadow now.... anyone care to give me tips on how to beat her
before anyone says i have gone through the castle like 5 times level grinding
before anyone says i have gone through the castle like 5 times level grinding
Black Rock Lied- Occasional Player
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Re: [Persona 4 chats!]
[You must first destroy her puppet thing that she summons. Kill it with the quickness. Once it is gone, it should be smooth sailing...well, as smooth as it can ever be that is >_> keep everyone healed! If someone is weak to fire [I think Chie is] then have her guard whenever possible, to prevent getting knocked down. Finally, even if an enemy has no weakness, they may be more susceptable to certain elements than others. For instance, an enemy could take more damage from ice than fire lightning or wind, yet not be weak to it. Every time you cast an element, pay very close attention to the damage you cause]. And like I said, you MUST kill that fucking Prince thing she summons. She CANNOT summon it a second time. Dont' worry, she'll try to, and it will scare the piss outtta you, but she cannot summon it twice]
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
To sum it up (most has been said by Alex):
1. Once she starts casting "Burn to Ashes (I think it was called) have Chie guard all the time or cast "Red Wall" on her (Slime can learn it on... lvl 9 I think).
2. Kill Prince Charming quickly, he has a weakness (don't remember what, right now), so exploit that.
3. Training "Valkyrie" to get "Media" can also help alot.
4. Yukiko has no weakness, but Critical Hits can still set her up for an All-Out Attack
5. If you continue to have problems, take direct control of your whole party if you have not already done so.
1. Once she starts casting "Burn to Ashes (I think it was called) have Chie guard all the time or cast "Red Wall" on her (Slime can learn it on... lvl 9 I think).
2. Kill Prince Charming quickly, he has a weakness (don't remember what, right now), so exploit that.
3. Training "Valkyrie" to get "Media" can also help alot.
4. Yukiko has no weakness, but Critical Hits can still set her up for an All-Out Attack
5. If you continue to have problems, take direct control of your whole party if you have not already done so.
Re: [Persona 4 chats!]
thank you both for your help and hopefully i can kill this bitch once and for all now
@sai - i already control my party cos for some reason the Com is an idot at controlling them
@sai - i already control my party cos for some reason the Com is an idot at controlling them
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Re: [Persona 4 chats!]
....sissys. I never use direct control but on three bosses. Adn even then its only to block the "instant kill" moves.
Moses- [Moderator]
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Re: [Persona 4 chats!]
Moses wrote:....sissys. I never use direct control but on three bosses. Adn even then its only to block the "instant kill" moves.
[Sissies? If you controll all of them, thats' MORE skillful because you are using more strategy, instead of letting luck control your battles for you. Sure, you get to strategize with your main guy, but the other three are controlled, meaning the fact you won each battle was do to 25 percent skill and 75 percent LUCK. It's all good though ^^]
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
Oh go ahead and knock me off my high horse nine, see if I care.
Moses- [Moderator]
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Re: [Persona 4 chats!]
Moses wrote:Oh go ahead and knock me off my high horse nine, see if I care.
[Awww MOsEs, I meant no harm. I didn't mean to sound abrasive if I did. Please dont be mad at me
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
lol funny stuff moses + ATN
anyway thanks to all your help i managed to kill that f***ing bitch
can i getta ^5
anyway thanks to all your help i managed to kill that f***ing bitch
can i getta ^5
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Re: [Persona 4 chats!]
[Certainly] {high fives Elfen}
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
Well, actually, if you don't control them yourself you have to rely on the AI and plan with it. So it makes the decisions with your MC all the more important.
Re: [Persona 4 chats!]
[I can never understand letting your characters move for themselves. Hey, I need healed! {yukiko} "lalalala....lalalaa.....hm? you need healed? oh, you're already dead, my bad."]
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
Yeah, so you has to take care of yourself.
Moses- [Moderator]
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Re: [Persona 4 chats!]
Originally the point in Persona 3 was: "Hey, you see that blue-haired, slightly emo-looking dude you just named after your pet? Yeah, well, that is supposed to be you. And do you see these strange mofos running around with you? Well, they are not you. They are OTHER people, other people you lead and boss around, but they are not you! Yeah, we know, totally shocking. "
Of course people whineed about it so they put a way to choice how you would like to play it in, making the whole idea pretty obsolete...
Moses and me are "purists" to the original idea of what Atlus had in mind, you could say.
Of course people whineed about it so they put a way to choice how you would like to play it in, making the whole idea pretty obsolete...
Moses and me are "purists" to the original idea of what Atlus had in mind, you could say.
Re: [Persona 4 chats!]
[lol. I'm old fashioned I guess. For instance, I dislike Persona 2 IS. Why? Because you can't control any of your characters, even your main one, unless i am missing a setting somewhere, and I have looked hard for any possible settings I may have missed. It's hard for me to believe there is an RPG were you simply lay back and hope your guys win. Sure, you can set strategies to them, but all in all AI is...well, data]
[Letting a computer run my characters would be like trusting it with my life decisions. Computers deal in chances and numbers, brains deal with knowledge and experience. I know from experience that touching hot things burns me. A computer would have data that would make it unlikely to touch a stove, but possible, since it cannot distinguish that it is not a good idea. Interestingly enough, it does the same with character decisions. Is it a good idea not to heal right now? The computer can compensate for that. Your health is low, so it will cast a spell. But does it take the enemy into consideration? How strong the enemy is? Certainly not. I consider each variable. Will this enemy be likely to hit my guy? Will my guy be dead if he is hit again, even though I am NOT in the red health area?]
[I could go on and on, but there are too many variables, but I have said enough to make my point pretty clear. Oh, and I was under the assumption that playing a game meant PLAYING the game, as in controlling each aspect. Games don't typically forfeit your control, except in instances of cutscenes and the like. I understand they are trying to be different, which is pretty sweet. The problem with trying to re-invent battle systems is that, while time can give you a pretty cool one, revolutionary even, there are tons of mistakes along the way, which make for less enjoyable battle systems]
[I think that the SMT series probably has many variations of Battle Systems, which I am interested in not so much playing, but studying. I wanna know their unique flavor. I am also very interested in how they would apply their style to an action based system, which is why DS intrigues me a lot. I have never critisized the Persona series for having lack of control for all players, but I have stated that it is a turn off in my personal taste in RPG battle systems. This will not likely change. I am interested in all future BS's that Atlus puts out with the SMT team. New ideas, thinking outside the box, that is something I can never discredit or trash, no matter what may go wrong along the way] -[AT9]
[Letting a computer run my characters would be like trusting it with my life decisions. Computers deal in chances and numbers, brains deal with knowledge and experience. I know from experience that touching hot things burns me. A computer would have data that would make it unlikely to touch a stove, but possible, since it cannot distinguish that it is not a good idea. Interestingly enough, it does the same with character decisions. Is it a good idea not to heal right now? The computer can compensate for that. Your health is low, so it will cast a spell. But does it take the enemy into consideration? How strong the enemy is? Certainly not. I consider each variable. Will this enemy be likely to hit my guy? Will my guy be dead if he is hit again, even though I am NOT in the red health area?]
[I could go on and on, but there are too many variables, but I have said enough to make my point pretty clear. Oh, and I was under the assumption that playing a game meant PLAYING the game, as in controlling each aspect. Games don't typically forfeit your control, except in instances of cutscenes and the like. I understand they are trying to be different, which is pretty sweet. The problem with trying to re-invent battle systems is that, while time can give you a pretty cool one, revolutionary even, there are tons of mistakes along the way, which make for less enjoyable battle systems]
[I think that the SMT series probably has many variations of Battle Systems, which I am interested in not so much playing, but studying. I wanna know their unique flavor. I am also very interested in how they would apply their style to an action based system, which is why DS intrigues me a lot. I have never critisized the Persona series for having lack of control for all players, but I have stated that it is a turn off in my personal taste in RPG battle systems. This will not likely change. I am interested in all future BS's that Atlus puts out with the SMT team. New ideas, thinking outside the box, that is something I can never discredit or trash, no matter what may go wrong along the way] -[AT9]
[Mr_Self_Destruct]- [Admin of The Skies]
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Re: [Persona 4 chats!]
Actually you control all your characters in Persona 2. You can exactly tell them what to do. The only difference is that once it is set you have to pause the battle to issue different orders.
Re: [Persona 4 chats!]
[You tell them strategies! Thats' different!]
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